钢铁雄心2事件指令(钢铁雄心2事件)
1、要自己写的话,很多。
2、举个例子 event = { id = 99999 random = no country = CHC date = { day = 1 month = october year = 1937 } offset = 15 deathdate = { day = 30 month = september year = 1938 } name = "dddd" desc = "ddddd " style = 0 action_a = { name = "ffff " command = { type = speed which = infantry value = 1 } //步兵最大移动速度+1,which对应兵种,value对应增加的最大速度,负值为减速 command = { type = morale which = infantry value = 20 } //步兵士气+20 command = { type = task_efficiency which = attack value = 0.01 } //所有部队进攻效率+0.01 command = { type = task_efficiency which = support_attack value = 0.05 } //所有部队协同进攻效率+0.05 command = { type = encirclement value = 1 } //战术包围几率+1 command = { type = ambush value = 1 } //战术伏击几率+1 command = { type = delay value = 1 } //战术阻击几率+1 command = { type = tactical_withdrawal value = 1 } //战术撤退几率+1 command = { type = counterattack value = 1 }//战术反击几率+1 command = { type = assault value = 1 } //战术强攻几率+1 command = { type = breakthrough value = 1 }//战术突破几率+1 command = { type = night_attack which = infantry value = 8 } //步兵夜间进攻效率+8 } } 增加部队战斗属性的命令很多的,几乎所有你能看到的数值都可以通过写跟上述命令类似的方法改变,在这里都写完是不可能的。
3、光是部队的作战属性就有几十个,再和部队种类相乘,这个数字估计我把这一万字回答都敲完都不够。
4、只能找几个用得比较多的写给你了。